The very Basics (Devlog 1)
Blob Rush » Devlog
The basics of game design can change depending on your game type (Obviously). For example, in my game "Blob Rush," the basics are setting up the movement, wall collisions, and firing the gun. Setting up these can give you ideas for what you want your game to be.
Blob Rush
Blob Rush is a top-down action roguelike/lite
Status | In development |
Author | AronTries |
Genre | Action |
Tags | boss-rush, gdevelop, Pixel Art, Roguelike, Roguelite, Singleplayer, Top down shooter |
More posts
- UI and Concept art (Devlog 2)Jun 07, 2024
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