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Blob Rush

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Devlog

  • UI and Concept art (Devlog 2)
    June 07, 2024 by AronTries
    2
    Ui is critical in making a game understandable at first glance, so I added an HP bar (the lavender one) and a bar showing how many bullets you have before reloading (the yellow one) What I did next wa... Continue reading
  • The very Basics (Devlog 1)
    June 03, 2024 by AronTries
    1
    The basics of game design can change depending on your game type (Obviously). For example, in my game "Blob Rush," the basics are setting up the movement, wall collisions, and firing the gun. Setting... Continue reading
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